Well, some weeks (or was it months?) ago I messed up during the WordPress upgrade. I finally remembered to sort it out – after some head scratching, I can tell you.
Sorry for the absense, and the clogging, choking dust. Anyway, expect to see more stuff in the coming days/weeks/months etc, although right now I’m busy dealing with the Zhodani for Mongoose Publishing
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Designed to allow an individual to ply the spacelanes unaided. Some consider it a sport, others a way of life.
I’ve not had any time for Traveller since starting my new job, this is the draft (complete but unrefined) version of the first ship in my long-in-production Traveller module “7-ships”. I might finish it one day, here’s a sample in the meantime:
Stats(MgT), description and deckplans -
http://www.distantplaces.info/files/SoloYacht_Sample.pdf
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Don’t mistake radio silence for a sign that a ship is derelict…
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One of the Nebandi Ru freighters breaks orbit, leaving the rest of the convoy…
This was just a quick test of some post-processing techniques. I’m looking at creating a workflow that will generate convincing and artful paint styles for some renderings. Unless you really go to town on 3D, it does end up looking a bit sterile. Not quite there – but going in the right direction.
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Well, my ’5 ships’ Traveller supplement has turned into ’7 ships’. Here’s the Liparus Class; think of it as a Free Trader with a serious weight problem. ’7 Ships’ will feature a “Q” variant, its cargo capacity substituted for armour and guns. A wolf hunter in sheep’s clothing…
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The ultimate challenge for a wealthy or heavily sponsored spacer – solo piloting across the Imperium…. The solo yacht is a single crew starship, designed for sport, for the challenge of facing the void alone. This is one of the five ships that will feature in my first Traveller product. Coming soon. Well, sooner than the rest. *winks*
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pmc, as in pretty much complete. On to the ‘colouring in’. I’m already pulling my hair out trying to assign texture maps to a cargo pod. UV mapping isn’t my strong suit..
News from earlier… a test render for the Rheeban Free Station:

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I rebuilt the ring as I wasn’t happy with the patterning. It’s now more ‘mechanical’ looking, which is right for this kind of vessel. I made the central spoke vertical. This way, crew will ride an elevator from the central hub to the ring, and not face any difficulties realigning to the ring’s gravity field – which lets you walk along the inside of the ring, so that ‘down’ is always towards the centre of the ring.
Hope to be finished by the end of today…
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Rheeban Free Station has served the belter settlements for more than a hundred years, providing repairs, a place to rest, and neutral ground for negotiations and the settlement of grievances. Rheeban Aklund founded his station by selling his family mining claims and buying three condemned mining shacks that were destined for scrap. Lashing the shacks together, Rheeban spent more than twenty years hammering and welding his station into a vital trade and service hub.
I’m developing Rheeban Free Station along side my work for D.B. Designs (more from the Hector 2 very soon). The Rheeban Free Station will come with full deck plans, layout descriptions, profiles of its occupants, plus some adventure hooks.
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